A series of 3 games for the Sony Playstation 2 where I served as Art Director as well as Character Designer. From building out the Art team and establishing the production pipeline, it was an incredible ride from start to finish that took me around the world but most importantly it was the place where I met and married my wife.
...I have boxes of artwork from these games, these are a few examples of the conceptual work I provided for the game. One day I will go through and do a properly organized section for all this as well as scan more of the art.
A creator owned series from the late 90's with Dan Raspler published by DC Comics. This was also real lesson in watching what you wish for: as this book completely consumed my life for 2 years as I struggled as a younger artist to keep to a monthly schedule. I did learn A TON working on this series and made some lifelong friendships as well.
I do miss these guys and every once in a while make a run at a reboot attempt with them. The original designs from the late 90's are at the bottom.
This is the latest attempt, which ended up with me having the realization that I might have to let this sleeping dog lie and focus on making new stuff for now.
A really great interactive comic based on Sherlock Holmes for iOS (Android version coming soon). A really wonderful project!
This was a pretty fun project- unfortunately, timing wasn't on my side with this one and I had to drop out, but the concept was Scooby Doo with Cosplayers.
An all ages, fun concept that I hope makes the light of day at some point, and I know I'll be kicking myself for dropping out from it.
Roughs for a really fun hidden object game starring a kid with a wild imagination named Seymour who will sees a random mess as an opportunity for great adventure… Much to the terror of his parents.
Available here: https://apps.apple.com/us/app/seymours-world/id1228248916
Ideas, Scribblings and Development Art from a number of games unannounced and unreleased.